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1. Sticky:Dev blog: Physical Based Rendering and making EVE look "Rea... - in EVE Information Portal [original thread]
Since you may have to re-do some of the normal maps in the near future, is there any disadvantage to releasing the HD textures now as an optional download?
- by Nirnaeth Ornoediad - at 2014.12.09 16:31:33
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2. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
They might as well have entitled this blog "Victory in the West". Stars are closer together in the west, which means a greater proportion of systems can reside under a capital umbrella, and nobody can make the CFC's ability deploy subcaps across l...
- by Nirnaeth Ornoediad - at 2014.10.01 19:12:00
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3. Announcement:Crius Issues - in EVE Information Portal [original thread]
When bidding for a team, if you bid too low, a message states: Bid needs to be higher than X However, bids less than 1.00 ISK above X are also rejected, with the same message. That is, you can't raise X by 0.01 ISK: you need to raise it by 1.0...
- by Nirnaeth Ornoediad - at 2014.07.23 15:57:00
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4. Announcement:Crius Issues - in EVE Information Portal [original thread]
Science jobs is showing 9 / 10, but 10 jobs are in the queue. Here's a screenshot
- by Nirnaeth Ornoediad - at 2014.07.22 14:10:00
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5. Sticky:Dev blog: Testing EVE Online's graphics with 'EVE Probe&... - in EVE Information Portal [original thread]
If we promise to download and use it, can we get the high-resolution texture packs?
- by Nirnaeth Ornoediad - at 2014.07.01 17:08:00
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6. Sticky:Dev blog: More Deployables from Super Friends - in EVE Information Portal [original thread]
Just what null-sec needs: another nerf to ratting. Solo interceptors are just going to flit around null-sec picking up money tags from people foolish enough to deploy these. The bubble won't even slow them down: they'll be able to warp to zero at...
- by Nirnaeth Ornoediad - at 2014.01.14 15:42:00
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7. Sticky:Dev blog: The New Character Selection Screen - in EVE Information Portal [original thread]
Will CCP eventually support n characters per account rather than just 3? I would love a long term vision to include: One (1) account can have n characters
One (1) account can have n simultaneous logins.
One (1) account can have n active s...
- by Nirnaeth Ornoediad - at 2013.11.11 22:00:00
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8. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
Marlona Sky wrote: pmchem wrote: For a moment, let us imagine the future equilibrium for this gameplay element: Guy with cargo-expanded covert cloaking ship and a bunch of siphons is AFK cloaking in a system with a R32 or R64 moon. He un-AF...
- by Nirnaeth Ornoediad - at 2013.10.18 04:11:00
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9. Sticky:CSM Guest Blog: "Reasonable Things" Voting Phase - in EVE Information Portal [original thread]
Nirnaeth Ornoediad: 19, 42, 24, 86, 9, 38, 7, 6, 13, 25, 26, 28, 33, 50, 66
- by Nirnaeth Ornoediad - at 2013.08.04 01:37:00
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10. Sticky:Dev Blog: Battle for 6VDT-H - summary and numbers - in EVE Information Portal [original thread]
Clear journalistic bias. It wasn't the CFC coalition against TEST alliance. TEST was part of a coalition too. Oh, wait. They seem to have gone East weeks ago. I guess it really was CFC vs TEST all along. Nevermind.
- by Nirnaeth Ornoediad - at 2013.08.02 03:42:00
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11. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: Release high-resolution textures as an optional download. Tags: Graphics, Enabler Business reason: Relatively low cost to implement (initial setup + ongoing bandwidth costs, though the latter could be worked around), higher cust...
- by Nirnaeth Ornoediad - at 2013.07.19 15:05:00
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12. Sticky:Dev blog: Dual Character Training - in EVE Information Portal [original thread]
I think the long-term solution should be: One account per customer
One active training queue per "subscription", "activated PLEX", etc. Even better: just have a bucket of "subscription time", which gets consumed at n rate where n is the num...
- by Nirnaeth Ornoediad - at 2013.05.15 18:28:00
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13. Sticky:Planetary Conquest, corp quitting timers and more! - in EVE Information Portal [original thread]
Zanzbar wrote: Nirnaeth Ornoediad wrote: Do the bonuses to POS production and to POS fuel requirements apply to all POS's for the Corporation or Alliance, or only those POSes in the same Region? In other words, will every single null-sec ...
- by Nirnaeth Ornoediad - at 2013.05.15 17:49:00
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14. Sticky:Dev blog: Dual Character Training - in EVE Information Portal [original thread]
PLEX is fairly expensive compared to purchasing a 12-month subscription. Are there plans to allow someone to, for example, pay double the 12-month subscription cost, and thus enable dual-character training for 12 months? The same question applies ...
- by Nirnaeth Ornoediad - at 2013.05.15 17:47:00
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15. Sticky:Planetary Conquest, corp quitting timers and more! - in EVE Information Portal [original thread]
Do the bonuses to POS production and to POS fuel requirements apply to all POS's for the Corporation or Alliance, or only those POSes in the same Region? In other words, will every single null-sec entity now care about what's going on in Molden...
- by Nirnaeth Ornoediad - at 2013.05.15 16:01:00
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16. Sticky:Dev Blog: Client modification, the EULA and you - in EVE Information Portal [original thread]
Honestly, the whole thing comes across like a bunch of lawyers being passive-aggressive. "We know you're doing things against our EULA, but we won't take any adverse action. wink wink" While EVE players are notorious liars and thieves in-game, out...
- by Nirnaeth Ornoediad - at 2013.04.18 18:03:00
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17. Announcement:New Blog: End of an EON: EON Magazine says "Farewell" - in EVE Information Portal [original thread]
Any chance EON will ever release back issues in digital form only? PDF or various ebook formats would be ideal. I know, pirarcy blah blah, but I'd be interested in buying them for the right price point.
- by Nirnaeth Ornoediad - at 2013.03.13 14:09:00
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18. Sticky:Dev Blog: All Hail The Info Panels! - in EVE Information Portal [original thread]
Just curious: instead of "info panels", why aren't you just using windows? I'd love to move the system information to another part of the screen, but am stuck with the left-hand side becoming more and more unusable as time goes on. I'm constantly ...
- by Nirnaeth Ornoediad - at 2013.01.25 15:20:00
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19. Sticky:Dev blog: Help us capture a day of life in New Eden and store for eternity! - in EVE Information Portal [original thread]
Sounds like a perfect time for a Burn Jita Part 2 operation. Or we should just make POS art. Even though it's not December 9th, Vile Rat's cyno vigil would be an interesting mention.
- by Nirnaeth Ornoediad - at 2012.12.03 16:47:00
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20. Sticky:Dev Blog: Fifty-Nine Down - in EVE Information Portal [original thread]
If the Micro Jump Drive (MJD?) works in bubbles, how will gate camps ever catch anyone? With no need to align, and nothing able to point with a Scram at 100km from gate (or even 85km from a gate), it's just jump gate, MJD, align, warp away. You ju...
- by Nirnaeth Ornoediad - at 2012.11.14 19:26:00
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